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Environmental Art

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Environments will be shown in an isometric perspective with a fixed camera angle, similar to games such as Hades.

Environments will have a storybook style for a non-threatening feel as the player is working in the dungeon and not in any real danger from it.

Color schemes will vary depending on the dungeon the player is currently in, this will mostly be base don what element the dungeon is.

Image from Bastion
Images from Hades

Color schemes will be based on what kind of dungeon and what element they are.

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