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Player's Tools

The players tools are the main equipment. They allow the player to repair the dungeon’s traps, infrastructure, and magic. The player can get upgrades for their tools in the dungeon green room.

The Player can also get special gear to better navigate certain dungeons, such as fire-proof suits for a fire dungeon. This will also provide the player with protection from environmental and trap hazards.

Snacks

Snacks will give the player temporary buffs, such as a speed increase or dark vision.  The player can unlock a larger selection of snacks by improving their dungeons score.  The types of snacks available to the player will vary depending on their dungeon focus, since the snacks are intended to buff the player's base stats.

Trap Components

Traps will vary depending on the dungeon type, but there will be some recurring trap types, such as spike wall and floors and exploding fake treasure chests.

Power Ups

Power ups will aid the player in completing their tasks and maneuver around hazards.  The player can unlock more power up items by improving their dungeon score.  Types of power ups include, slowing down or adding extra time, giving the player extra chances at repairing traps and infrastructure, and temporary invisibility.

Modular Dungeon Parts

To better facilitate the rogue-like nature of the game, the dungeon parts will be modular to allow for a greater variety of layouts and the randomization of dungeons to encourage replaying levels.

Treasure

The player will need to place treasure throughout the dungeon for the adventurers to find,  If there is no treasure in the dungeon, it will count as a penalty towards the player's dungeon score.  The player will be given a larger selection of treasure as their dungeon score increases.

Furniture

Furniture will be mostly in the dungeon greenroom aside from any furniture that may appear as set dressing in castle dungeon levels.

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